Photogrammetry

3d, cinema 4d, VFX, Visual Effects

Thanks to a Slack group that I belong to, I have discovered the photogrammetry application Zephyr. According to Wikipedia “Photogrammetry is the science of making measurements from photographs, especially for recovering the exact positions of surface points. Photogrammetry is as old as modern photography, dating to the mid-19th century and in the simplest example, the distance between two points that lie on a plane parallel to the photographic image plane, can be determined by measuring their distance on the image, if the scale (s) of the image is known.” So it sounds interesting. I can take different angle pictures from an object and with that software I can create a 3D model of it.

I am using the free version, that let you use 50 pictures to create 3D geometry. My first try was with th iPhone 5S. I shot a sculpture from my parents in law livingroom. Here is the screenshot from the application.

So after importing this pictures, processing with Zephyr, import the 3D model into Cinema 4D, texturing the model and render it with Cycles4D. This is the result.

Escultura_Salon_Sinange_2

Render image.

Die Hard main titles sequence

3d, cinema 4d, motion design, Motion Graphics, Movies, VFX, Visual Effects

I love Die Hard. It is one of my favourite movies. I watch it once a year. So I decided to create a homage title sequence.

It is all 3D made in Cinema 4D, rendered with Cycles 4D. Composited in After Effects. I have used the original music. It is two tracks from the score mixed together.

 

Alien Semiotic Standard

Motion Graphics, Movies, VFX
Alien Semiotic Standard is a personal project I am working on. The idea is to create a video presentation like if it where done by the Weylan-Yutani Corporation for the Nostromo ship. In the video they will present the signs that the crew of the Nostromo will find inside of it. The intention is to be a simple video, with a CRT monitor texture and graphics of that time (1978). I base my work in the concept art created by Ron Cobb for the film, which you can check here http://roncobb.net/05-Alien.html There is a great work analysis of the typography used in the movie  here http://typesetinthefuture.com/alien/